May 20, 2005, 02:56 PM // 14:56 | #1 | |
Ascalonian Squire
Join Date: May 2005
|
Question about conditions:
I was reading this fansite in an effort to learn more about the mechanics of the game, and I noticed that it seems to consistently define health degeneration pips as being -1 per pip per HALF-second rather than per full second, as in the following quote:
Quote:
|
|
May 20, 2005, 03:10 PM // 15:10 | #2 | |
Academy Page
Join Date: May 2005
Guild: Lords of the Dead
|
Quote:
|
|
May 20, 2005, 03:14 PM // 15:14 | #3 |
Frost Gate Guardian
Join Date: Apr 2005
|
Health degeneration of 3 is indeed -6 health per second, just as health regeneration of 9 is +18 health per second. Each pip is plus or minus 2 health every second.
It's slightly different for energy, where each pip is 1/3 energy per second. |
May 20, 2005, 03:18 PM // 15:18 | #4 |
Ascalonian Squire
Join Date: May 2005
|
OMG!! I'm SHOCKED!!! This makes spells like Blood Renewal, which I considered useless, SO POWERFUL!! Why couldn't AN specify this!
Is this the case for EVERYTHING, including energy regeneration, or just health? |
May 20, 2005, 03:20 PM // 15:20 | #5 | |
Ascalonian Squire
Join Date: May 2005
|
Quote:
|
|
May 20, 2005, 03:34 PM // 15:34 | #6 |
Frost Gate Guardian
Join Date: Apr 2005
|
Actually, it doesn't make it all that powerful, although it is towards the start of the game. However, after Ascension you'll see Warriors able to do more than a consistent 50 damage per second, for example. This makes the capped 20 de/regeneration allowed by DOT/healing skills not seem so good. Of course, it can be nice on top of other damage, but I wouldn't recommend basing a build around DOT.
Edit: I should make it clear that I mean the cap is +/-20 health per second, or 10 pips either way. Last edited by egads; May 20, 2005 at 03:49 PM // 15:49.. |
May 20, 2005, 03:40 PM // 15:40 | #7 | |
Ascalonian Squire
Join Date: May 2005
|
Quote:
[/QUOTE]example. This makes the capped 20 de/regeneration allowed by DOT/healing skills not seem so good. [/QUOTE] Ah, you see, I didn't know about that either! But still makes Blood Magic a lot more appealing than it was... |
|
All times are GMT. The time now is 03:07 AM // 03:07.
|